12/31/2023 0 Comments Mean phase coherence![]() ![]() Similarly, if a strike-last effect applies to units from both players’ armies, the players alternate fighting with those units, starting with the player whose turn it is. If a strike-first effect applies to units from both players’ armies, the players alternate fighting with those units, starting with the player whose turn it is. If a strike-last effect applies to any units, those units fight after all other units fight. If a strike-first effect applies to any units, those units fight before all other units fight. The rules in sections 1.6.1- 1.6.3 do not apply to these effects: use the rules here instead. These effects are called strike-first effects and strike-last effects respectively. No part of the model’s base can pass across the base of another model or over the edge of the battlefield, and at the end of the move no part of the model’s base can be further from its starting location than the distance the model is allowed to move.ġ2.4 Strike-first and Strike-last EffectsSome abilities have an effect that allows a unit to fight at either the start or the end of the combat phase. You can pivot the model freely as you move it along the path. Then, move the model along the path to the new location. You can trace the path in any direction or combination of directions, as long as it does not pass through other models or over the edge of the battlefield, and as long as the length of the path is not greater than the distance the model is allowed to move. To move a model, first trace a path over the surface of the battlefield showing the route the model will travel. Models can be moved in the movement phase ( see 8.0), the charge phase ( see 11.0) and the combat phase ( see 12.0), and some abilities allow you to move a model at other times, such as in the hero phase. Never complain about your bad luck or your opponent’s good luck.ĩ.0 MovementYou can change the position of a model on the battlefield by making a move with the model.Avoid distracting an opponent when they are trying to concentrate, and be careful to respect their personal space.Never deliberately waste time during a game.Remind your opponent about rules they may have forgotten to use or that they have used incorrectly, especially when doing so is to your opponent’s advantage rather than your own.Ask permission before touching any of your opponent’s miniatures.Give your opponent the chance to examine your dice rolls before picking up the dice.Measure moves and distances carefully and accurately. ![]() Answer any questions your opponent has about your army and the rules that apply to your army.Offer your opponent a chance to examine your army roster before the battle starts.Ask your opponent’s permission if you wish to use unpainted models or substitute models.Avoid using language your opponent might find offensive.Make a respectful gesture to your opponent before and after the game, such as offering a handshake, wishing them good luck, etc.Arrive on time with all of the things you need to play the game.On average the subband MPC results in a sensitivity of 79% (43 of 54 seizures in 780h recordings) and a false detection rate of 0.05 per hour. The results are compared with the MPC measures extracted from artifact removed raw iEEG signals, and show significant improvement for automated epileptic seizure detection. The proposed method was applied on 5 invasive recordings selected from the EPILEPSIAE database. Results can be useful in two ways: for automated seizure detection, and for gaining better understanding of the synchronization behavior of epileptic seizures. A threshold-based classifier is applied to generate the alarms. Mean phase coherence (MPC) as a measure of phase synchronization is extracted from the two adjacent intracranial electroencephalogram (iEEG) recordings, which are bandpass-filtered within the desired frequency bands. This paper presents the results of our study on sub-band phase synchronization of neural activity for automated detection of epileptic seizures. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |